Item Tutorial
Tutorial on how to create items for custom items and for inventories
All items follow this format, remember to follow it in order not to have any error at the moment of using them.
'3':
id: DIAMOND
slot: 1
display_name: "&eDiamond Custom"
lore:
- '&eExample Lore'
- '#F34040Example Hex'
Id
The id/material of the item, all ids are available on this page https://hub.spigotmc.org/javadocs/spigot/org/bukkit/Material.html
id: DIAMOND
Slot
In slot only works in inventories, enter the number you want the item to be positioned. not work with a custom items.
slot: 1
Display Name
This is to place a custom name to the item, if you want to use hex colors just use the #
Example with Hex
display_name: "#F34040Test"
Example normal
display_name: "&aTest"
Lore
Item description, it is a list if you want to add one more line just add it to the list.
lore:
- '&eExample Lore'
- '#F34040Example Hex'
Texture
The textures only work for the head items which use the texture, the textures can be found in this page https://minecraft-heads.com/custom-heads
texture: "eyJ0ZXh0dXJlcyI6eyJTS0lOIjp7InVybCI6Imh0dHA6Ly90ZXh0dXJlcy5taW5lY3JhZnQubmV0L3RleHR1cmUvMTliZjMyOTJlMTI2YTEwNWI1NGViYTcxM2FhMWIxNTJkNTQxYTFkODkzODgyOWM1NjM2NGQxNzhlZDIyYmYifX19"
Model Data
This is used to give you a custom model using a texture pack, example itemadder or oraxen
model_data: 1
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