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Katsutori Studios
RecyclerPlus
RecyclerPlus
  • RecyclerPlus Wiki
  • Configuration
    • General Config
    • Change Result
    • Custom Items
    • Item Tutorial
    • Commands
  • INTEGRATIONS
    • Vault API
  • Default Files
    • Config.yml
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  • Id
  • Slot
  • Display Name
  • Lore
  • Texture
  • Model Data
  1. Configuration

Item Tutorial

Tutorial on how to create items for custom items and for inventories

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Last updated 1 year ago

All items follow this format, remember to follow it in order not to have any error at the moment of using them.

'3':
  id: DIAMOND
  slot: 1
  display_name: "&eDiamond Custom"
  lore:
  - '&eExample Lore'
  - '#F34040Example Hex'

Id

The id/material of the item, all ids are available on this page

id: DIAMOND

Slot

In slot only works in inventories, enter the number you want the item to be positioned. not work with a custom items.

slot: 1

Display Name

This is to place a custom name to the item, if you want to use hex colors just use the #

Example with Hex

display_name: "#F34040Test"

Example normal

display_name: "&aTest"

Lore

Item description, it is a list if you want to add one more line just add it to the list.

 lore:
  - '&eExample Lore'
  - '#F34040Example Hex'

Texture

texture: "eyJ0ZXh0dXJlcyI6eyJTS0lOIjp7InVybCI6Imh0dHA6Ly90ZXh0dXJlcy5taW5lY3JhZnQubmV0L3RleHR1cmUvMTliZjMyOTJlMTI2YTEwNWI1NGViYTcxM2FhMWIxNTJkNTQxYTFkODkzODgyOWM1NjM2NGQxNzhlZDIyYmYifX19"

Model Data

This is used to give you a custom model using a texture pack, example itemadder or oraxen

model_data: 1

The textures only work for the head items which use the texture, the textures can be found in this page

https://hub.spigotmc.org/javadocs/spigot/org/bukkit/Material.html
https://minecraft-heads.com/custom-heads