Item Tutorial

Tutorial on how to create items for custom items and for inventories

All items follow this format, remember to follow it in order not to have any error at the moment of using them.

'3':
  id: DIAMOND
  slot: 1
  display_name: "&eDiamond Custom"
  lore:
  - '&eExample Lore'
  - '#F34040Example Hex'

Id

The id/material of the item, all ids are available on this page https://hub.spigotmc.org/javadocs/spigot/org/bukkit/Material.html

id: DIAMOND

Slot

In slot only works in inventories, enter the number you want the item to be positioned. not work with a custom items.

slot: 1

Display Name

This is to place a custom name to the item, if you want to use hex colors just use the #

Example with Hex

display_name: "#F34040Test"

Example normal

display_name: "&aTest"

Lore

Item description, it is a list if you want to add one more line just add it to the list.

 lore:
  - '&eExample Lore'
  - '#F34040Example Hex'

Texture

The textures only work for the head items which use the texture, the textures can be found in this page https://minecraft-heads.com/custom-heads

texture: "eyJ0ZXh0dXJlcyI6eyJTS0lOIjp7InVybCI6Imh0dHA6Ly90ZXh0dXJlcy5taW5lY3JhZnQubmV0L3RleHR1cmUvMTliZjMyOTJlMTI2YTEwNWI1NGViYTcxM2FhMWIxNTJkNTQxYTFkODkzODgyOWM1NjM2NGQxNzhlZDIyYmYifX19"

Model Data

This is used to give you a custom model using a texture pack, example itemadder or oraxen

model_data: 1

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